Incognitro, the Indecipherable Felcycle Secret Mount Guide

Incognitro, the Indecipherable Felcycle is one of the secret mounts added in The War Within expansion. In this guide, we'll walk you through the steps to unlock and complete Ratts' Revenge, which rewards Incognitro, the Indecipherable Felcycle.

Prerequisites

The Detective Title

To begin the secret hunt for Incognitro, the Indecipherable Felcycle, you must first complete the achievement Azeroth's Greatest Detective, which requires completing 2 of the 4 achievements listed below.

Note that the Guest Relations storyline and local stories are available only during Warcraft's yearly anniversary celebration, while the Celebration Crates can be found and returned all year round!

Torch of Pyrreth

Players that are missing the Torch of Pyrreth toy from the Guest Relations Introduction Questline can obtain it by completing the Secrets of Azeroth questline added in Dragonflight.

Ratts' Race

Select the Detective title and speak with the Dalaran Survivor in Dornogal to start the quest Ratts' Race.

/way #2339 55.0 29.0 Dalaran Survivor

The first clue leads to some fungarians located in a cave to the south in Azj-Kahet.

/way #2255 69.3 93.3 Unfinished Note

Following the coordinates (-186, 96) with the Tricked-Out Thinking Cap leads us to the Hastily Scrawled Note on a ledge above the City of Threads.

/way #2213 31.4 20.7 Hastily Scrawled Note

The clue leads to a hidden lake at the border of Azj-Kahet and Hallowfall. Fly above Azj-Kahet's ceiling, enter Hallowfall, and use the following TomTom waypoints to locate the Water-Resistant Note at the bottom of the lake.

/way #2215 49.7 85.7 Cave Entrance
/way #2215 50.7 86.7 Water-Resistant Note

Enter the cave at Faerin's Advance in Azj-Kahet and head to the wall shown in the screenshot below. Climb up to the hole at the top (indicated by the arrow) and go through it. Once inside, approach Ratts to confront her and loot the Peculiar Gem.

/way #2255 55.2 19.2 Pillar-nest Vosh Cave Entrance
/way #2255 56.35 17.25 Jumping Puzzle Start
/way #2255 56.35 17.45 Jumping Puzzle Hole

Head to Linken's Tree Trunk in Un'Goro Crater and use the Torch of Pyrreth to reveal the Inert Peculiar Key.

/way #78 44.6 8.0 Inert Peculiar Key - inside the tree trunk

Peculiar Key

Combine the Inert Peculiar Key with the Peculiar Gem to create Peculiar Key, and then make your way to the Karazhan Catacombs in Deadwind Pass.

If you have accidentally deleted the key, you can reobtain the components to recreate it. You will first need to loot the Inert Peculiar Key in Un'Goro Crater, after which the Peculiar Gem will become lootable in Azj-Kahet.

Karazhan Catacombs

Use the Torch of Pyrreth toy while the Peculiar Key is in your bags to reveal the portal into Karazhan Catacombs and begin the Ratts' Revenge scenario.

/way #42 46.7 69.1 Karazhan Catacombs

Ratts' Revenge

Ratts' Lair is packed with interactable objects and hidden secrets. The Felcycle stands as the prize at the heart of the lair, surrounded by 12 unlit pillars. To unlock this mount, you'll need to solve riddles that gradually light 9 pillars, with some challenges hidden within the lair and others waiting to be uncovered across the world.

Puzzle 1: Anagram

Lovingly Handcrafted Clue

The Lovingly Handcrafted Clue at coordinates 51.6 66.3 reads "SGHO EIUII ABD MOO NK GHN, EDNY, DL LLSE". The anagram was partially solved in Chinese due to a bug, and was translated into English as "Undying orc love lights up body, mind, and soul".

Here's the actual solution of the puzzle from the developer behind the secret:

Ratts' Journal says that her puzzles are "incomplete" and "unsolvable".
Looking at her Lovingly Handcrafted Clue, it seems very much like an anagram -- but perhaps she has made it incomplete and therefore unsolvable.
But what is the missing piece you are trying to find?
The answer has been in front of you the whole time: Find Ratts.
She took her own name out of the anagram.
Adding RATTS back to the puzzle, you can solve for the intended phrase:

OLGRA SEEKS THE LIGHT IN MIND, BODY, AND SOUL.

But how were you supposed to solve such a massive anagram?
In a sense, you weren't. That's the point. Ratts made her puzzles too difficult, unsolvably so. The fact that you had to "cheat" to solve this proves her point. But, as secret finders always do, you triumph anyway.

What did the original Chinese solution skip? Subtracting Ratts
Why is Pinyin important? Ratts is phonetic, not semantic

Activate the Torch of Pyrreth and visit three locations related to Mankrik and Olgra. Each location grants one stack of The Light of Their Love. Once you have 3 stacks of the buff, the 1 O'Clock pillar will light up.

Important: There is a small issue that can delay the buff from appearing. If this happens, try waiting a moment or relogging to resolve the issue.

Note: Olgra's location in Nagrand (Draenor) varies depending on your quest progression.

/way #10 55.0 40.2 Humble Monument (Northern Barrens)
/way #1536 27.0 61.2 Decimator Olgra (Maldraxxus)
/way #550 74.2 37.5 Olgra (Nagrand Draenor)
/way #550 49.3 48.0 Mankrik and Olgra (Nagrand Draenor)

Puzzle 2: Old Gods

Crumpled Notes

The Crumpled Notes at coordinates 67.0 56.8 in Ratts' lair read:

When gods of mantids pierce the Veil
The rest of the note has been angrily scribbled out.

While having 3 stacks of The Light of Their Love, the Crumpled Notes read:

When gods of mantids pierce the Veil
stand high above the glowing Tail
and pray with gifts of gods imbued
that they may claim your puppy too.

How to unlock Vale of Eternal Blossoms Battle for Azeroth Phase

Zuldazar Questline

Welcome to Nazjatar Questline

The Heart of Azeroth Questline

To begin the Heart of Azeroth storyline, speak with the Earthen Guardians in Dazar'alor or Boralus (or relog in the city). If you are not offered the quest A Dying World, then make sure you have completed the Dragonflight intro quests starting with The Dragon Isles Await.

Empowering the Heart Questline

Vision of N'Zoth Questline

Horde players can stop at the Network Diagnostics quest, which activates the Old Gods phase in the Vale of Eternal Blossoms.

Alliance players may need to continue the storyline and complete The Mysterious Sigil for the phase to properly unlock.

Equip your Perky Pug with an Old God costume, obtain the Gift of N'Zoth buff by using Twitching Eyeball or All-Seeing Eyes, and then /pray to the Ny'alotha Obelisk in Vale of Eternal Blossoms (Battle for Azeroth Phase).

If you don't meet all of these requirements (or prefer not to spend 25k gold on the dog costume), wait near the obelisk until another player fulfills them, as everyone within 10 yards of the obelisk will receive the Key of Shadows.

Note: There can be a small delay (up to 15 minutes) until you receive the Key of Shadows. If you're helping a friend get the key, you may have to delete your Key of Shadows in order to receive new keys.

/way #390 83.7 27.6 Ny'alotha Obelisk

Puzzle 3: Decryption Consoles

  • Return to Ratts' lair and use the Key of Shadows to unlock the Chamber Door.
  • Enter the room and fish from the Astral Soup bowl until you obtain an Astral Key.
  • Use the Astral Key to open the nearby Astral Chest and obtain the Starry-Eyed Goggles.
  • Equip the goggles to see and interact with Decryption Consoles.

/way #46 49.4 71.1 Chamber Door

For this puzzle, you have to input and submit specific codes to the 9 Decryption Consoles scattered throughout Ratts' lair. Interact with each console, enter the code from the table below, then press Submit to validate the solution.

After decrypting each console, loot the nearby chest to obtain 1 Piece of Hate. Make sure you save all 9 Pieces of Hate, as they will be required for a later puzzle.

Action Bar Issues

Your default action bar changes when accessing a device. If that doesn't happen, try disabling addons temporarily.

Druids might have to change their specialization or activate their Bear/Cat/Moonkin Form to view the console action bar.

Death Knights, Hunters and Warlocks might have to dismiss their pets to view the console action bar.

Alternatively, you can input the numbers from the spellbook.

Progress Script

/run local s,t={"Ko'nani","Puzzle Box","Here #1","Here #2","No Violence","Rubenstein","Handwritten Note","Hear","Slots"},{57,58,68,69,71,66,72,70,86} for i,v in ipairs(t) do print(s[i],":",C_QuestLog.IsQuestFlaggedCompleted(84700+v)) end

"Property of Elder Ko'nani"

Code: 88224646

/way #46 49.5 80.3 Property of Elder Ko'nani

Encrypted Puzzle Box

Code: 17112317 - Submit the code, then loot the Puzzle Box on the table

/way #46 43.2 70.6 Encrypted Puzzle Box

"Here" Note #1

Code: 1533, 3457, 8265 or 10638

Important: Use the Starry-Eyed Goggles to see the console

/way #46 49.6 64.8 "Here" Note #1

"Here" Note #2

Code: 5661

/way #46 56.3 62.9 "Here" Note #2

"No Violence, Please"

Code: 19019

/way #46 68.2 84.0 "No Violence, Please"

Rubenstein's Safe

Code: 52233

/way #46 64.8 48.0 Rubenstein's Safe

Handwritten Note

Code: 51567

/way #46 70.3 54.3 Handwritten Note

"Hear" Note

Code: 115

/way #46 66.4 15.6 "Hear" Note

"Feeling Lucky?" Slot Machines

Code: 777, 888 or 168 - read the notes below

/way #46 64.0 25.0 "Feeling Lucky?" Slot Machines

The "Feeling Lucky?" Slot Machines require the character to be "lucky" when submitting the code. This is achieved by having any five unique lucky items or buffs:

After you've obtained the items, input any of the lucky numbers: 777, 888 or 168. Once the correct code is submitted, the slot machines will disappear, and you'll receive the last Piece of Hate in your bags.

Error Codes

Inputting 42, 1234, 12345 and 88888888 will result in Error 418, a reference to HTTP 418.

INPUT ERROR 418: Nice try.

Puzzle 4: Doom

Purchase the Scroll of Fel Binding from Vashti the Wandering Merchant, who patrols the eastern part of Azsuna, moving between the Ley-Ruins of Zarkhenar and The Ruined Sanctum.

/way #630 66.0 22.2 Vashti the Wandering Merchant
/way #630 63.6 27.8 Vashti the Wandering Merchant
/way #630 65.2 36.4 Vashti the Wandering Merchant
/way #630 66.6 43.0 Vashti the Wandering Merchant
/way #630 65.8 48.2 Vashti the Wandering Merchant

Head to Uther's Tomb in Western Plaguelands and use the scroll to summon a Doomguard. This will cause 4 Hidden Graffiti to appear on the ground inside the tomb.

/way #22 52.0 83.0 Uther's Tomb

Interact with the Hidden Graffiti to complete the 4 o'clock puzzle. Other players nearby can also trigger this completion, so check your progress with the following script:

/run print(C_QuestLog.IsQuestFlaggedCompleted(84780))

Hidden Graffiti

The Hidden Graffiti read:

You think yourselves so clever I bet,
You adventurers are all the same
Let's see you beat the Master of Secrets
At our own twisted game.

Puzzle 5: Golden Muffin

For this puzzle, you need to defeat Jeremy Feasel on the Timeless Isle using three secret pets that are level 25.

Coincidentally, we already have guides on the website for obtaining most of the secret pets eligible for the pet battle: Nelthara, Glimr, Gurgl, Baa'l, Bumbles, Filthy Slime, Taptaf, Wicker Pup, Sun Darter Hatchling, Terky, Phoenix Wishwing, Spyragos, Snowclaw Cub, Jenafur, Francois, Gizmo the Pure, Hungering Claw, Lil' Abom, Renny, and Tobias.

  • First Pet: Baa'l 1/2/2 or Nelthara 1/1/1 or Spyragos 1/2/2
  • Second Pet: Snowclaw Cub 1/2/1
  • Third Pet: Taptaf 1/1/1 or Wicker Pup 1/1/1

You can find alternative pet teams over at Xu-Fu's Pet Battle Strategies.

Jeremy Feasel

  • Purchase Goblin Glider Kit from the Auction House, then head to the Timeless Isle in Pandaria.
  • Locate Zarhym inside the Cavern of Lost Spirits and speak with him to enter the spirit world.
  • Make your way to Jeremy Feasel in the northwest part of the cave while avoiding the Timeless Spirits.
  • One Timeless Spirit might block your way; use a Goblin Glider Kit from the nearby ramp to get past it.
  • Avoid looting any Spirit Chests on the way; otherwise, you will have to reset your Zarhym daily lockout.

/way #555 53.4 57.1 Zarhym
/way #555 39.5 39.0 Jeremy Feasel

Zarhym Daily Lockout

In case you get kicked out of the spirit world, you can interact with the Ghostly Brazier in Ratts' lair to reset your Zarhym daily lockout.

/way #46 69.5 87.4 Ghostly Brazier

Golden Muffin

After defeating Jeremy Feasel in a pet battle, speak with him to complete the quest Master of Secrets and receive the Golden Muffin!

Relic of Crystal Connections

Locate the Pointless Treasure Salesman at Janeiro's Point in Booty Bay, then trade the 9 Pieces of Hate and the Golden Muffin for a Relic of Crystal Connections.

/way #210 35.5 63.5 Pointless Treasure Salesman

Optional: Return to Ratts' lair and use the Relic of Crystal Connections on the Humming Crystals to learn how to get in and out of the locked room.

/way #46 70.2 45.7 Humming Crystal #1 - Green
/way #46 74.1 49.0 Humming Crystal #2 - Purple

Puzzle 6: Altars of Acquisition

Travel to Zul'Gurub in Northern Stranglethorn and locate the Altars of Acquisition in the open world.

/way #50 78.2 44.0 Sin Altar
/way #50 77.5 43.9 Corrupt Altar
/way #50 77.1 44.9 Lust Altar
/way #50 77.1 46.3 Blood Altar
/way #50 78.1 46.3 Void Altar

Activate the Torch of Pyrreth and use themed mounts, pets, toys and transmog at each altar to progress through the puzzle. Other nearby players can contribute by fulfilling the requirements as well.

If all the requirements are met, all nearby players will receive credit and the following emote will appear in chat:

The spirit departs, satisfied with your acquisitions.

You can check your progress by using the following script:

/run local s={"Sin","Corrupt","Lust","Blood","Void","Chest of Acquisitions"} for i,v in ipairs(s) do print(v..":",C_QuestLog.IsQuestFlaggedCompleted(84805+i)) end

After fulfilling the requirements, the following emote will appear in chat:

A haunted drum echoes. The spirits have left you a gift.

Locate the Chest of Acquisitions nearby and open it to receive the Ancient Shaman Blood.

Puzzle 7: Owl of the Watchers

On the Isle of the Watchers in Aszuna there are a total of 9 owl statues, 3 of which can be activated at any given moment.

/way #630 44.2 72.4
/way #630 40.6 73.1
/way #630 40.5 75.2
/way #630 37.1 82.2
/way #630 43.2 85.3
/way #630 43.6 87.5
/way #630 46.0 84.1
/way #630 47.5 84.7
/way #630 50.4 91.7

Owl of the Watchers Puzzle

1. Summon your Fledgling Warden Owl battle pet. You can purchase this pet from Marin Bladewing (The Wardens Emissary) or the Auction House.

2. Interact with the owl statues until one of them activates, which will be indicated by a colored aura around it (red, green, blue and purple).

Note: You'll need to interact with multiple statues, as the ones that can be activated rotate. If a statue can't be activated, then move on to another one.

Owl of the Watchers Effects

Activating an Owl of the Watchers grants one of the following abilities or effects; however, they are not relevant for this puzzle.

3. Stand close to an active statue and wait until your Fledgling Warden Owl flies in a circle, lights up with the statue's aura color, and triggers the magnifying glass. If that doesn't happen, resummon your pet or wait a little longer.

Repeat this process until you've triggered all four colors: red, green, blue and purple.

Once all four colors have been triggered, your Fledgling Warden Owl will gain a light orb, indicating that this step of the puzzle is complete.

Vault of the Wardens Puzzle

  • Head into the Vault of the Wardens and clear the dungeon on any difficulty.
  • Take Elune's Light from the Glowing Sentry on Cordana Felsong's platform.
  • If the light disappears, you can retake it from the Glowing Sentry near the elevator.
  • Head back to the start of the dungeon and enter the secret room before Tirathon Saltheril.
  • Summon your Fledgling Warden Owl and loot the Sentry Statue.

Place the Sentry Statue on the platform in the Vault of Mirrors (Glazer's room) and interact with it to start the final puzzle.

Vault of Mirrors Puzzle

Interacting with a statue makes it disappear (lowering it down) and flips four other statues (raising or lowering them in the room). The goal of this puzzle is to make all the statues disappear. Use the Puzzle Solver to map out the statue interactions and find a solution.

Note: If the world quest Vault of the Wardens: Startup Sequence is active, it replaces the intended puzzle and functions differently. Use this solution to complete it.

Once the puzzle is complete, loot Warden's Mirror from the Treasure of the Wardens. If the chest is not visible, activate your Torch of Pyrreth and resummon your Fledgling Warden Owl.

Puzzle 8: Enigma Machine

Insert the Ancient Shaman Blood and Warden's Mirror into the Enigma Machine, then click "BEGIN" to activate the Plates and "SUBMIT" to summon Rats. To complete this puzzle, you have to release three locked mechanisms by moving statues on specific plates.

/way #46 60.0 43.0 Enigma Machine

EM = Enigma Machine | S = Statue | P = Plate

Step 1: Locate and kill all Rats through the instance, counting them manually with the Rat Kill Tracker WeakAura.

Make sure to check the entire area, from the entrance of the catacombs to the felcycle room. Use the following macro to locate Rats easily:

/target Rat
/run SetRaidTarget("target", 8)
/cleartarget [help]
/stopmacro [noexists][dead]
/ping [@target]

Make sure to kill any Catacombs Rats you find along the way since they can interfere by stepping on plates.

Important: Catacombs Rats do not count for this puzzle!

Step 2: Move the correct number of statues onto the indicated plates.

Based on the number of Rats killed and the current Lock, move the correct number of statues onto the indicated plate, as shown in the table above.

Example: If you counted 8 Rats for Lock 1, then you would have to move 2 Statues on Plate 1.

Step 3: Return to the Enigma Machine and click SUBMIT to validate your solution.

If the solution is correct, the message "You hear a mechanism unlock." will appear in chat and you can proceed to Step 4.

If the solution is incorrect, you'll have to clear all Rats and then restart the puzzle by pressing "SUBMIT".

Explanation: Since Rats don't despawn after pressing "SUBMIT", any miscount could leave extra Rats alive. In case your solution was incorrect, make sure all Rats are cleared before restarting the puzzle!

Step 4: Remove the statues from the current Plate and proceed to the next Lock.

You will have to head back to Step 1 and repeat the process for the remaining Locks.

Once all three mechanisms are unlocked, the message "A great lock has been released." will appear in chat, indicating that the puzzle has been solved.

Important Notes and Tips

1. Pressing "SUBMIT" twice in a row will most likely fail the puzzle, causing extra Rats to spawn. Make sure all Rats are cleared before restarting the puzzle!

2. To enter the room with Plate 3, use the Relic of Crystal Connections on the purple Humming Crystal inside. To get out of the room, use the same item on the green Humming Crystal outside.

3. After submitting a solution, make sure to remove the statues from the Plate before moving on with the puzzle.

4. If a Plate remains stuck in the activated state, reset the puzzle by interacting with the Enigma Machine or by resetting the instance.

5. Avoid summoning temporary pets, as their despawning can freeze the statues in an active state. Death Knights, Mages, Warlocks and other classes with temporary pets should consider swapping specs to prevent issues.

6. Both pets and player characters can be used to activate Plates as an alternative to moving statues. This can be helpful if you play a class with a permanent pet or solve the puzzle with friends.

7. Originally, this puzzle required players to release 7 locked mechanisms.

Puzzle 9: Cryptic Plaque

Enter the cave at Faerin's Advance in Azj-Kahet and head to the wall shown in the screenshot below. Climb up to the hole at the top (indicated by the arrow) and go through it.

/way #2255 55.2 19.2 Pillar-nest Vosh Cave Entrance
/way #2255 56.35 17.25 Jumping Puzzle Start
/way #2255 56.35 17.45 Jumping Puzzle Hole

Equip the Starry-Eyed Goggles to reveal the astral platform, then use the Relic of Crystal Connections on the Humming Crystal to teleport to the platform.

Interact with the console, enter the code 84847078 and press Submit to validate the solution, then loot the nearby chest to receive Incognitro, the Indecipherable Felcycle!

Action Bar Issues

Your default action bar changes when accessing a device. If that doesn't happen, try disabling addons temporarily.

Druids might have to change their specialization or activate their Bear/Cat/Moonkin Form to view the console action bar.

Death Knights, Hunters and Warlocks might have to dismiss their pets to view the console action bar.

Alternatively, you can input the numbers from the spellbook.

Puzzle Solution

Notes:

  • The solution works for all translations of "for the love of play" and Cryptic Plaque letters shown in other languages.
  • The book "The Hidden Zeroth Letter of the Alphabet and Other Mysteries of Linguistic Mathematics" can be found at coordinates 41.5 68.7 in Ratts' lair. It is located on the floor, at the right side of a bookshelf in Room 430.
  • The hidden meaning behind the code 84847078 is TTFN, also known as "ta-ta for now".


Here's the solution of the puzzle from the developer behind the secret:

To be like me, you need to know: (To get Ratts' motorcycle)
The missing rhyme (FOR THE LOVE OF PLAY, left out of the final chapter)
The crystal's glow (Relic of Crystal Connections, needed to reach the final console)
The stars above (Starry Eyed Goggles, needed to reach the final console)
The space below (Location of the final console)
The time of now for long ago (11/23/2024, the 20th anniversary date)

Shift code by anniversary date
Shift code by missing rhyme (wrap it around because the rhyme is twice as long as the code)
Interpret the letters as numbers

Override Sequence

After unlocking Incognitro and mounting the felcycle, players gain access to the ability Override Sequence, which allows numeric inputs to trigger hidden effects within the bike.

Working codes include:

  • 17 - Triggers a random visual effect (sparks, smoke or lightning)
  • 317 - Displays three question marks and a magnifying glass
  • 418 - Creates a Brightly Colored Egg which contains a Weird Egg
  • 2104059 - Triggers an emote: The felcycle's engine sputters with a demonic whisper that you can barely comprehend. "Free her from the prison umbral."

The 2104059 code trigger was introduced in Patch 11.2.7 and it's the same code as the one on the first Inconspicuous Note from the Lucid Nightmare secret riddle.

Action Bar Issues

Your default action bar changes when accessing a device. If that doesn't happen, try disabling addons temporarily.

Druids might have to change their specialization or activate their Bear/Cat/Moonkin Form to view the console action bar.

Death Knights, Hunters and Warlocks might have to dismiss their pets to view the console action bar.

Alternatively, you can input the numbers from the spellbook.

Puzzle 10: Oddsight Focus

Obtain a Bubblefilled Flounder from the Auction House or by looting it from the Secret Fish in the Waking Shores:

  • Make your way to the Hissing Grotto dive bar in the Waking Shores.
  • Jump off a nearby cliff to die, then return to the dive bar.
  • While in ghost form, look around the whole area since the Secret Fish can appear anywhere nearby.
  • Interact with the Secret Fish to receive Bubblefilled Flounder.
  • The Secret Fish despawns and respawns roughly every 45 seconds.

Tip: If you have the Aquatic Shades from Otto, you can interact with the Secret Fish while alive.

/way #2022 19.4 36.7 Hissing Grotto Dive Bar (Secret Fish)


Tip: You can run the command /console ffxDeath 0 to improve visibility.

Hek the Hungry Hornswog

Bring the Bubblefilled Flounder to Hek the Hungry Hornswog and feed it to him. Afterward, he will spit out a Duck Egg, so make sure to loot it.

/way #2022 68.6 68.9 Cave Entrance
/way #2022 66.2 70.3 Hek the Hungry Hornswog

Duck Family

Head to the duck family in Valdrakken and interract with Papa's Feather to place the Duck Egg. Then click on the Shiny Gift of Avian Appreciation to loot the Tuskarr Dinner Bell.

/way #2112 40.0 78.0 Duck Family

To'no

Travel to the Forbidden Reach and locate To'no, who can be found at multiple locations across the island. He has a long respawn timer (roughly 30 minutes), but stays up for 10 minutes once he spawns.

Note that he is stealthed, so make sure to check each spot carefully. Target macros will only work when you are very close to him.

/way #2151 29.8 47.4 To'no
/way #2151 35.4 40.8 To'no
/way #2151 37.5 23.1 To'no
/way #2151 41.4 38.2 To'no
/way #2151 54.4 46.9 To'no
/way #2151 62.6 61.4 To'no
/way #2151 63.8 50.6 To'no
/way #2151 72.4 61.2 To'no
/way #2151 74.0 37.2 To'no

Speak with To'no to receive Oddsight Focus. Obtaining this item lights up the 10th orb in Ratts' Lair.

Puzzle 11: Radiant Singer

For this part of the secret, players must perform the Chorus of the Great Song at the Divine Flame of Beledar. This is a coordinated 40-player activity where each singer has to use a specific emote to build harmony. If you're not interested in the Radiant Singer Feat of Strength, then you can skip this part and proceed to Puzzle #12: Dusk Lily.

Instructions for everyone

Tip: If a 40-player group is already performing the song, simply join or form a new raid group and stay near the Divine Flame of Beledar. You'll automatically receive the Feat of Strength when the 40-player group successfully completes the song.

/way #2215 33.4 54.6 Divine Flame of Beledar (Hallowfall)

Instructions for the raid leader

  • Make sure that everyone in the raid has installed the addon Beledar Orchestra Helper
  • Open the addon frame with /conductor
  • Select the first measure by clicking on "1" in the 5x5 grid (25 measures)
  • Press the "Lock in" button to /bow and start the song
  • Press the "Start" button to initiate a countdown
  • Everyone in the group should then perform their assigned emotes using the addon frame while targeting the flame
  • Once all 7 debuffs are present in the correct amount, press "Lock in (/bow)" to finish the measure
  • If done correctly, a new Harmony bar will appear showing 7 out of 175

Important: After the first measure is completed, use the "Lock in" button only to end a measure (and not to start a new one).

  • Select the next measure and start a new countdown
  • Wait for your entire group to perform their emotes
  • Press the "Lock in" button to finish the measure
  • Repeat these three steps until all 25 measures are completed

Important: Due to the amount of data needed to complete all the 1000 emote instructions, some of the measures may be incomplete. For measures 9, 11, 12, 15, 16, 17, 18, 22, 23 and 24 some players will have "placeholder" as their emote, meaning they should not use any. Expect to receive 1 or 2 points of Discord for those measures.

Instructions for the singers

  • Make sure you have the Gift of Oddsight buff, so you can target the Divine Flame of Beledar
  • Wait for the raid leader to initiate a countdown, then perform your assigned emote using the addon frame while targeting the flame

General info about the song

  • Each correct emote applies one of the required debuffs to the flame; once all 7 debuffs are present in the correct amounts, the raid leader uses /bow to finish the measure
  • Each successful measure grants 7 Harmony, for a total of 175 Harmony across 25 measures
  • An incorrect amount of debuffs on the flame generates Discord; reaching 3 Discord in a single measure or 15 total Discord will fail the song
  • Repeat until all 25 measures are successfully completed

Successfully participating in the chorus of the Great Song awards the Radiant Singer Feat of Strength.

To learn more about this part of the secret, click the spoiler tag below!

Miscellaneous Info

Using the Oddsight Focus grants the Gift of Oddsight, assigning you two lucky numbers:

  • the first number ranges from 0 to 10
  • the second number ranges from 1 to 20

Interact with the orb matching your second number:

/way #7 33.5 4.9 Orb 1 (Mulgore)
/way #18 17.6 67.5 Orb 2 (Tirisfal Glades)
/way #2024 17.7 95.0 Orb 3 (The Azure Span)
/way #896 21.1 66.2 Orb 4 (Drustvar)
/way #106 38.1 26.0 Orb 5 (Bloodmyst Isle)
/way #62 70.3 19.8 Orb 6 (Darkshore, Vanilla Timeline)
/way #433 53.3 71.4 Orb 7 (The Veiled Stair)
/way #65 24.2 13.1 Orb 8 (Stonetalon Mountains)
/way #2025 49.7 85.3 Orb 9 (Thaldraszus)
/way #2346 73.7 44.7 Orb 10 (Undermine)
/way #217 37.3 87.0 Orb 11 (Ruins of Gilneas)
/way #27 18.3 74.2 Orb 12 (Dun Morogh)
/way #107 50.2 14.0 Orb 13 (Nagrand Outland)
/way #2248 53.7 32.7 Orb 14 (Isle of Dorn)
/way #75 87.5 14.4 Orb 15 (Caverns of Time)
/way #37 50.8 13.8 Orb 16 (Elwynn Forest)
/way #422 41.5 19.0 Orb 17 (Dread Wastes, inside the building)
/way #895 54.4 45.3 Orb 18 (Tiragarde Sound)
/way #217 82.9 57.0 Orb 19 (Ruins of Gilneas)
/way #2214 42.2 6.1 Orb 20 (The Ringing Deeps)
/way #875 40.5 1.9 Orb ? (Vol'dun)

Note: Orb 10 is located on the rooftop of The Gallagio in Undermine and can be reached by using a Refurbished Rocket Glider, which can be purchased from Sitch Lowdown. Alternatively, you can use the Darkmoon Cannon, Falling Flame or Back-Strapped Missile, followed up with a Goblin Glider Kit.

If done correctly, an emote will appear in the chat. For example:

This oddity resonates with your spirit. You feel a step of the Divine Song echo in your heart. On measure 12, Radiant singer 18 should face the Great Flame and...
...Sing a delightful tune in harmony with the chorus.

All of the possible combinations have been noted in the Orchestra Instructions Spreadsheet by the secret finding community.

There are 7 possible emotes, one of which will be assigned to you for each measure:

  • sing
  • cheer
  • applaud
  • roar
  • congratulate
  • dance
  • violin

A specific sequence of emotes must be performed based on the measure and radiant singer raid slot: Orchestra Instructions Spreadsheet

Using the emote /bow while in a raid group begins the Great Song sequence:

The Great Song has begun!

Emoting /bow again finishes the current measure. If the sequence is incorrect, the following message will appear:

The Great Song has unsuccessfully concluded.

If the sequence is correct (with or without mistakes), one of the following messages will appear:

The Great Song rings out in harmony with a minor note of discord. Let the next measure begin.
The Great Song rings out in harmony. Let the next measure begin.

Puzzle 12: Dusk Lily

This final step does not require completing Puzzle 10: Oddsight Focus or Puzzle 11: Radiant Singer.

The objective is to locate a hidden Web of Shadows, free the Dusk Lily and safely escort it to its destination.

  • Form a group and use the Torch of Pyrreth to search for a hidden Web of Shadows in Suramar
  • Use the extra action button as soon as it appears to reveal the Web of Shadows
  • The torch will react as you get closer; however, the hidden Web of Shadows moves quickly, so the extra action button may only appear for a split second when you are on top of it
  • Interact with the Web of Shadows to free the Dusk Lily
  • Escort the player holding the Dusk Lily to Golk the Rumble in Azsuna
  • The player with the buff:
    • Can use Starry-Eyed Goggles
    • Must not jump
    • Must not attack creatures
    • Must avoid getting hit by creatures
    • Must avoid falling into water
  • Death Knights and Priests can use Path of Frost and Levitate to help the Dusk Lily carrier avoid falling in water
  • Players in the raid group have to defeat Writhing Corruptions that constantly spawn and attack the Dusk Lily carrier
  • Nearby players are affected by Darkness; using the Starry-Eyed Goggles can help with visibility

/way #680 83.6 69.6 Web of Shadows (patrols around the island)
/way #630 57.6 42.8 Golk the Rumble

Upon reaching Golk the Rumble, the player carrying the object must speak with him to offer the Dusk Lily. Everyone in the group then receives a Spare Key and a Weathered Lockbox containing the Ensemble: Fashion of the Fanatic Felcyclist.

Hidden Footlocker

While having both the Gift of Oddsight and Starry-Eyed Goggles buffs, a Hidden Footlocker becomes visible near the final pillar.

Players can use the Spare Key to open the chest and receive Ratts' Journal, Page 317.

Poem Hints

The hints from Uuna, Incognitro, Anakron and several Ensorcelled Parchments scattered across the Broken Isles form the following poem, with explanations from the puzzle's designer:

Tulip's sister, pure and humble (the Dusk Lily)
Seeks to rouse a stormy Rumble (Golk)
Free her from the prison umbral (a writhing cage of shadows)
From gale (Azuregale Bay) to gaol (Golk's jail) without a stumble (walk carefully to protect the precious lily)

Uuna

Uuna received additional lines in Patch 11.2.7.

Uuna begins singing.
Uuna says: Tulip's sister, pure and humble! Seeks to... something...
Uuna mumbles.

Incognitro

After unlocking Incognitro, inputting the code 2104059 into the Override Sequence triggers the following emote:

The felcycle's engine sputters with a demonic whisper that you can barely comprehend. "Free her from the prison umbral."

Anakron

Asking Anakron about oddsight results in the cryptic response "...Without a stumble."

Ensorcelled Parchments

While having the Starry-Eyed Goggles equipped, an Ensorcelled Parchment can be found in an underwater cave located north of Shield's Rest in Stormheim, which was part of the Kosumoth secret. Swim below the Toothless Great White to find the cave's entrance.

/way #619 67.3 14.8 Orb 6 underwater cave entrance
/way #619 67.1 15.8 Ensorcelled Parchment


A second Ensorcelled Parchment was discovered inside a building in Dreamgrove, the Druid Class Hall. The note can be read without the Gift of Oddsight and Starry-Eyed Goggles buffs.


A third Ensorcelled Parchment was found inside the Emerald Nightmare raid. The note can be read without the Gift of Oddsight and Starry-Eyed Goggles buffs.


Worn Parchment

A Worn Parchment can be found on the ground after obtaining the Radiant Singer Feat of Strength.