The Hivemind Secret Mount Guide

The Hivemind is a Secret Mount that resembles a jellyfish brain with tentacles. The Hivemind is one of the major secrets added in Battle for Azeroth, along with Baa'l, the Waist of Time and Jenafur.

The Hivemind mount acts as a vehicle, allowing the last players you attuned with to join your Hivemind. The mount's movement speed is increased by 10% for every player that joins the vehicle (Joined Hivemind). If you want to link with different people, you'll have to complete the final parts of the puzzle again.

Colored Crystal Monocles

To start the secret you will first have to purchase Talisman of True Treasure Tracking from Griftah in Shattrath.

/way Shattrath 65 69

Equip the Talisman of True Treasure Tracking and the four items behind Griftah will start glowing.

  • Red Glowing Fish - leads to a trading game puzzle in Vashj'ir
  • Blue Glowing Letter - leads to an anagram puzzle
  • Green Glowing Feather - leads to a puzzle in Skyreach
  • Yellow Glowing Pyramid - leads to a puzzle in Halls of Origination

You will need the talisman to complete the following puzzles. The reward of each puzzle is a corresponding colored monocle.

Note: You don't have to get all 4 monocles in order to solve the Wild Withered Puzzle. Having one monocle is enough if every player in your group has a different colored monocle.

Red Crystal Monocle

To get the Red Crystal Monocle you will have to complete the trading game puzzle in Vashj'ir.

While wearing the Talisman of True Treasure Tracking you are now able to interact with multiple vendors. You will have to purchase items and trade them one for another in the order below. You will need a total of 2380 gold in order to buy the initial Seashells from Sir Finley Mrrgglton.

Important: The items related to this puzzle have a limited time of 5, 30 and 60 minutes. While the timer is lenient (no pressure!), note that you must follow the purchase order as it's listed below.

Note: If you can't see Volatile Violetscale or other npcs then completely exit the game and log back in.

Tip: To swim faster you can use the Vashj'ir Seahorse. If you don't have this mount then you can swim to the surface of the water, mount up and fly to the next npc.

First Item: 50 Glittergill Glitter

/way Shimmering Expanse 44 20 Step 1 - Sir Finley Mrrgglton - Buy 500 Seashell
/way Abyssal Depths 38.8 79.5 Step 2 - Volatile Violetscale - Buy 100 Cavity-Free Great Shark Tooth
/way Shimmering Expanse 52.7 22.1 Step 3 - Manta Stargazer - Buy 50 Razoreel Larva
/way Shimmering Expanse 68.3 48 Step 4 - Lil' Whalley - Buy 250 Well-Fed Doctor Fish
/way Abyssal Depths 66.1 42.7 Step 5 - Gloomy Bluefin - Buy 10 Freshly Molted Crab Skin
/way Kelp'thar Forest 60 59 Step 6 Ol' Fishbreath - Buy 50 Glittergill Glitter

Second Item: 40 Symbiotic Plankton

/way Shimmering Expanse 44 20 Step 1 - Sir Finley Mrrgglton - Buy 80 Seashell
/way Abyssal Depths 66.1 42.7 Step 2 - Gloomy Bluefin - Buy 2 Giant Giant Toenail Clipping
/way Abyssal Depths 45.4 17.6 Step 3 - Little Carp - Buy 4 Makrura Eye
/way Abyssal Depths 38.8 79.5 Step 4 - Volatile Violetscale - Buy 1 Accidentally-Severed Seahorse Fin
/way Shimmering Expanse 53.4 89 Step 5 - Crimson Angerfish - Buy 2 Shiny Sea Serpent Scale
/way Shimmering Expanse 52.7 22.1 Step 6 - Manta Stargazer - Buy 40 Symbiotic Plankton

After you get 50 Glittergill Glitter and 40 Symbiotic Plankton go back to Sir Finley Mrrgglton and buy 5 Scintillating Murloc Skin Lotion.

/way Shimmering Expanse 44 20 Sir Finley Mrrgglton

Third Item: 5 Potent Gastropod Gloop

/way Shimmering Expanse 44 20 Step 1 - Sir Finley Mrrgglton - Buy 300 Seashell
/way Kelp'thar Forest 60 59 Step 2 - Ol' Fishbreath - Buy 30 Vantus Black Squid Ink
/way Abyssal Depths 15.6 83 Step 3 - The Blackfish - Buy 30 Super Slick Eel Slime
/way Abyssal Depths 38.8 79.5 Step 4 - Volatile Violetscale - Buy 3 Rock-Encrusted Whelk Shell
/way Abyssal Depths 45.4 17.6 Step 5 - Little Carp - Buy 5 Potent Gastropod Gloop

Fourth Item: 5 Captured Cavitation Bubble

/way Shimmering Expanse 44 20 Step 1 - Sir Finley Mrrgglton - Buy 1500 Seashells
/way Shimmering Expanse 68.3 48 Step 2 - Lil' Whalley - Buy 300 Very Pretty Coral
/way Kelp'thar Forest 60 59 Step 3 - Ol' Fishbreath - Buy 100 Iridescent Shimmerray Skin
/way Shimmering Expanse 53.4 89 Step 4 - Crimson Angerfish - Buy 20 Luxurous Luxscale Scale
/way Abyssal Depths 15.6 83 Step 5 - The Blackfish - Buy 5 Captured Cavitation Bubble

With 5 Scintillating Murloc Skin Lotion, 5 Potent Gastropod Gloop and 5 Captured Cavitation Bubble go back to Sir Finley Mrrgglton and buy the Red Crystal Monocle.

/way Shimmering Expanse 44 20 Sir Finley Mrrgglton

Blue Crystal Monocle

To get the Blue Crystal Monocle you will have to complete the anagram puzzle.

While wearing the Talisman of True Treasure Tracking you are now able to interact with letters scattered across Azeroth. Make sure to interact with the letters in following order.

Use this script to track your progress:

/run local a,b=C_QuestLog.IsQuestFlaggedCompleted,{40397,40314,40404,40252,40293,40288,50187,50181} for i=1,#b do print((i==8 and "Blue Monocle: " or "Letter #"..i..": ")..tostring(a(b[i]))) end

The First Letter is found at coordinates 65 69 in Shattrath, behind Griftah.

/way Shattrath 65 69 First Letter

The Second Letter is found at coordinates 57.4 27.9 in Highmountain, inside the tent.

/way Highmountain 57.4 27.9 Second Letter

The Third Letter is found inside the Karazhan Raid, on a chair in Medivh's Chambers.

The Fourth Letter is found inside the Razorfen Downs Dungeon, on a hey box behind the last boss.

The Fifth letter is found at coordinates 44.4 46.6 in Mount Hyjal, on a table inside the room at the top of the tree.

/way Mount Hyjal 44.4 46.6 Fifth Letter

The Sixth Letter is found at coordinates 70.7 73.3 in Icecrown.

/way Icecrown 70.7 73.3 Sixth Letter

The Seventh Letter is found at coordinates 37.6 63 in Townlong Steppes, on the ground near the bell.

/way Townlong Steppes 37.7 63 Seventh Letter

The Gift of Ms. Graham which contains the Blue Crystal Monocle is found at coordinates 27.5 27.1 in Borean Tundra, at the top of The Nexus.

/way Borean Tundra 27.5 27.1 Gift of Ms. Graham

If you want to see how this puzzle was solved then click on spoiler.

Spoiler

With the Talisman equipped, the letter on the table behind Griftah glows blue, and you can interact with it. Reading the letter will give you the first of many clues in this branch of the puzzle.

Each clue is a nonsense phrase, with some of the words being capitalized. The capitalized words make up an anagram that provides a hint on where to find the next clue. You must reach each letter in order.

First Letter: The key Factor in successful Wasp Ignition is a solid Ad campaign.
Solution: The Wasp Ad Ignition Factor --> ANTICIPATORS OF DEATHWING
In northeastern Highmountain is a tribe of tauren known as the Prepfoots. They are preparing for Deathwing's return (apparently unaware that the Cataclysm already occurred). On a table in one of their huts, you'll find the next clue.

Second Letter: Of all of Gai's cures for Nature, the most liberating is Death.
Solution: Gai's Nature Of Death --> SEAT OF THE GUARDIAN
The next letter can be found on the chair in Medivh's quarters in old Karazhan.

Third Letter: I sat Dumbfounded, watching As the most Subtle Rat reached for the cheese a third time in under an hour.
Solution: I Dumbfounded As Subtle Rat --> MULTITUDES OF UNDEAD BARBS
This one refers to Razorfen Downs, a dungeon that mixes quillboar and the undead. On a table next to the last boss is your next letter.

Fourth Letter: Ms. Sin will accompany you down The longest Streets Of the underworld.
Solution: The Streets Of Ms. Sin --> NEST OF THE MISTRESS
Aviana, the mistress of the skies, has a shrine in northern Hyjal. Your next letter is on a table in one of the highest rooms in that tree.

Fifth Letter: The Elite champions will rule the World with the mightiest F.C.
Solution: The World Elite F.C.--> THE DERELICT FLOW
There is a dam that separates Crystalsong Forest from Icecrown. In the center of that dam, overlooking the Decrepit Flow, is your next letter.

Sixth Letter: Re: Codex of mastering Sine waves.
Solution: Re: Sine Codex --> OX RESIDENCE
The residence of the Niuzao, the Black Ox, is his shrine in western Townlong Steppes. There you'll find your next letter.

Seventh Letter: Mice look so sad when they have a Cleft lip. Hoping you succeed, ~Ana
Solution: Mice Cleft Hoping Ana --> THE PINNACLE OF MAGIC
The Nexus in Coldaara is the center of arcane magic, and home of the Blue Dragonflight. At the very top of that, you'll find the last clue.
There you'll find a box, instead of a letter, containing the Blue Crystal Monocle, the final goal of this branch of the quest line—and your reward from Ms. Ana Graham.

Green Crystal Monocle

To get the Green Crystal Monocle you will have to complete the Skyreach puzzle.

Equip the Talisman of True Treasure Tracking and go to Skyreach in Spires of Arak (Draenor). At the end of the dungeon, after you defeat High Sage Viryx, you will be able to interact with the "Basic" Instructions scroll.

_______ | 0000132
0000017 | #######
0001032 | #######
0000002 | 0012020
0000610 | #######
0000061 | #######
9113824 | ??????????

Interact with the Small Glowing Orb from the console and multiple colored lights will appear in the distance. You will also get the Inky Blackness buff for 2 hours.

To complete the puzzle press the buttons on the control pad in the following sequence. If it doesn't work, then wait 45 seconds and try again.

Right - Up - Down - Up - Right - Right - Up - Left - Down - Up - Left - Down

After you complete the puzzle, a chest containing the Green Crystal Monocle will spawn at the top of the console.

If you want to see how this puzzle was solved by the community then click on spoiler. If you want to see how this puzzle was intended to be solved by the developers then you can check Blizzard's post about The Hivemind.

Spoiler

The solution to this puzzle was discovered unexpectedly while looking for multiples of 9113824, the number in the bottom left corner.
The solution is 102011032032, a number with 12 digits, all of which are either 0, 1, 2 or 3.
Each digit of the number corresponds to a direction:
0 - up
1 - right
2 - down
3 - left
To complete the puzzle you will have to click the Glowing Orbs following the number and the corresponding directions.

Yellow Crystal Monocle

To get the Yellow Crystal Monocle you will have to complete the Halls of Origination puzzle.

Enter Halls of Origination and follow the path through the dungeon until you get to the elevator room. Head north from the elevator room and take the staircase on the right to reach the Stellar Refraction Device.

Click each constellation to change the colors of the other constellations near them. Once they have all been changed to the same color, they will despawn and a chest will spawn in their place which contains the Yellow Crystal Monocle.

  • The Angular Stellar Refractor changes the colors of constellations positioned in a + formation.
  • The Jagged Stellar Refractor changes the colors of constellations positioned in an X formation.
  • The Round Stellar Refractor changes the colors of constellations adjacent to it.

You can use the Hivemind HoO Puzzle Helper Addon to solve this puzzle. You will have to fill your pattern with the stellar refractors and constellations, and then click on the "GO" button to see the solution.

After the puzzle is solved you can also invite players into your group to get the monocle. Be careful not to click on the Stellar Refraction Device as that will reset the puzzle.

Solving the Monocles

Each of the colored monocles has flavor text inscribed on them.

  • Red: P O T Y A B U V F X
  • Blue: Q P C X K B Z H A G
  • Green: N R V Q Z J S M G Y
  • Yellow: S K M C U F L N J O

Writing the alphabet twice then removing the letters above leaves us with "E E I I D D H L R T W W" which rearranged spell out "WILD WITHERED".

These 4 wild withered are Rikei, Blom'an, Giluzui and Yorilan. Their initials also match their eye color.

Wild Withered

The next part of the secret quest line must be completed as a group. You will need one person with each color monocle equipped. Initially the Wild Withered are friendly, however after you equip the colored monocle matching their eye color (or their initials) they will become hostile.

Four players will have to go to the withered that matches the color of their monocle:

/way Suramar 71.9 62.6 Rikei (Red)
/way Suramar 46.9 28.6 Blom'an (Blue)
/way Suramar 20.3 46.4 Giluzui (Green)
/way Suramar 43.6 81.8 Yorilan (Yellow)

The fifth person will go to 41 69.5 in Suramar, and stay near a room that's blocked off by four beams of the same colors.

/way Suramar 41 69.5 Suramar Beams

Coordinate with your group to bring the withered npcs down to 1 health point at the same time. They will begin casting Draw Energy, which disables the beams for 6 seconds. When all four beams have been simultaneously disabled, the fifth person can enter the room.

Lost Cat Toy

Inside the room, the fifth person will be able to interact with the Lost Cat Toy behind the pillows.

Upon interacting with the Lost Cat Toy, the player will get zapped, take some damage and get teleported outside. Make sure to write down the amount of damage taken, as you will need that number for the next step.

Lady Chaton and Mana Kittens

For the next step, make your way to Lady Chaton in Court of Stars.

To solve this puzzle, you will have to pet the manakittens and get Purring stacks on each cat corresponding to each digit of the number.

The order of the cats is Mrs. Fluffymuffins > Shadow > Mew > Ash > Bella (the order that Lady Chaton got the cats).

For example, if your number is 12068 then you will have to get:

The code is always 5 digits; however, if you get a 3-digit or a 4-digit number then just add zeroes to the front. For example, if the player takes 123 damage then your 5-digit code will be "00123".

After all the cats have the right number of Purring stacks, an Ominous Orb will appear. Interact with it and you will get teleported to the next puzzle!

Phaseshifting Platforms

Originally Posted by Blizzard (Source)

The next puzzle is a maze of sorts, taking place on floating platforms over a chasm.

It starts with one platform active. Each platform can be ridden by one player and activates 0–3 other platforms. Players can hop from platform to platform. A platform won't deactivate while there's someone on it, but as soon as you hop off it, if nothing is activating it, it'll disappear. Therefore, you must work as a group to progress throughout this maze, taking turns moving from platform to platform.

Once all five members of your group reach the door on the other side, it will open, letting you proceed.

To complete this puzzle we recommend you use this solution: https://docs.google.com/spreadsheets/d/1_CnV4oDiNDe4o7gI5VCKx20iUAUaWZ4XyPMBL3f1JU4/

Once all five players have made it through the phaseshifting platforms puzzle, you may now jump off the platforms, fall to the floor, and go towards the door. All five players must be close to the door in order to open it.

Lightlocked Platform

Your group can now proceed towards the Lightlocked Platform that is pathing back and forth across the bridge. To get on it, stand slightly below the top of the stairs and click the platform when it comes to you.

Originally Posted by Blizzard (Source)

For the final puzzle, your group must get across a field of magical energy, using a platform that travels back and forth across it. If you step in the field, you'll be teleported back to your side of the field.

While riding the platform, it will stop in the middle of the field, analyze the current group of riders, and let them pass if it approves. If not, it will dump them in the field, and you'll have to try again.

This is a variant of the classic river crossing puzzle. There are three roles which the five people are randomly (and secretly) assigned to—one driver, two adults, and two children. The platform must always have a driver, and is big enough to hold one additional adult, or two additional children, but not two adults. It also can't go across with only a driver.

Therefore, valid combinations that are allowed to cross are driver + adult, driver + child, and driver + child + child. Experiment until you can find who your driver is, then start using them to ferry people back and forth.

Once you've found out your roles, here's one possible solution:

Starting position [DAACC ]

DCC to exit side

[AA DCC]

DC to start side

[AADC C]

DA to exit side

[AC DAC]

DC to start side

[ACDC A]

DCC to exit side

[A DACC]

DC to start side

[DAC AC]

DA to exit side

[C DAAC]

DC to start side

[DCC AA]

DCC to exit side

[ DAACC]

We recommend you follow these steps to find the roles for each player:

  • Make groups of two players and have them ride the Lightlocked Platform until a group passes and returns successfully.
  • From there experiment different group setups to figure out which of those two players is the Driver.
  • After that, go in combinations of three people with the driver until a group passes (Driver + Child + Child).
  • Once you've identified the two children, the two remaining players will be the Adults.
  • Now that you've found the roles for each player, follow the solution highlighted above to complete this puzzle.

Once all party members have crossed the bridge full of arcane lava, stand close to the door in order to open it.

Note: Due to server lag, players unequipping the Talisman of True Treasure Tracking and other random bugs, no combinations of players might be valid. If that's the case we recommend restarting the puzzle by reforming the group and getting a new code from the Lost Cat Toy.

The Hivemind

In the last room you'll find The Hivemind, along with five purple spots on the ground for players to stand in and channel. Once everyone is channeling at the same time, you will receive The Hivemind in your bags! Congrats!

As noted in the beginning of this guide, The Hivemind mount acts as a vehicle, allowing the last players you attuned with to join your Hivemind. The mount's movement speed is increased by 10% for every player that joins the vehicle (Joined Hivemind). If you want to link with different people, you'll have to complete the final parts of the puzzle again.